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Terra Incognita
Hi everyone, just sharing some slides about Gemma3n architecture. I found Gemma3n a very interesting model so I decided to dig a bit further, given that information about it is still very scarce, hope you enjoy ! It is… · diffusion, model, some, search, data
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cat /proc/Claus: Welcome!
because blogs never go out of style! Welcome to my little corner of the internet! Welcome to my little corner of the internet! · welcome, little, corner, internet, because
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Max' Blog – Me and Gamedevelopment
I kinda want to say something about Unity that hasn’t been said before… but I really can’t. I turned my back to Unity as a commercial tool years ago and I just hope, I never have to return to it. 5+ years ago, I was very… · unity, never, unreal, tool, years
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yurzhang's Blog
C++ 太复杂了!即使编写的时候非常小心,也不能完全杜绝内存安全问题的出现。就算是算法竞赛时编写的百余行... C++ 太复杂了!即使编写的时候非常小心,也不能完全杜绝内存安全问题的出现。就算是算法竞赛时编写的百余行...
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QuarticCat's Blog
I’ve seen people complaining about some gigantic C/C++/Rust projects engulfing all of their memory during building from time to time. Fortunately, there are a few simple methods to alleviate the pain without sacrificing… · memory, some, rust, time, simple
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𝖊𝖛𝖔𝖑𝖚𝖙𝖎𝖔𝖓⁵¹⁵ – #[ᴅᴇʀɪᴠᴇ(ᴅʙɢ)] sᴛʀᴜᴄᴛ ғᴄᴋ
There was this discussion about whether to do Mono or Multiple-Repositories? I won’t pick it up again. Some cool guys that suggested: why not use the best of the two world and use meta-repos?! I asked myself how they… · multiple, repositories, repos, problems, submodules
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Experimental chill – a random walk through Software Engineering
After a long time of not publishing anything and being passive about doing any writing in this blog, I am coming back for … however many articles I can. Today I want to talk about an underrated feature of AArch64 ISA… · today, used, story, some, performance
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Sylvestre's blog
TLDR: we are making progress on the Rust implementation of the GNU coreutils. Well, it is an understatement to say my previous blog post interested many people. Many articles, blog posts and some podcasts talked about… · contributors, month, coreutils, blog, many
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Marc-André Cournoyer | Code, lifting & loops
I must admit, the first few times I saw some Rust code I thought it was too complex, that the learning curve, versus the rewards it claimed, was too high. I thought it would never pick up and become a popular programming… · few, first, times, thought, too
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Blog blog("Baptiste Wicht");
Tutorials and short posts about programming, C++, Java, Assembly, Operating Systems Development, Compilers, ...
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Michal's low level corner
Things about C#, .NET and low level topics I find interesting
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Codefriar's blog
Recently had a broseph tell me ‘Bro, Fr Fr do you even know how Async/Await works! Ya gotta use Promises.’ Honestly that bothered me more than a perky... In a world where developers battle the relentless forces of… · recently, had, broseph, tell, bro
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Code.Liquid_Think
Welcome to Code.Liquid_Think. I post here on anything to do with programming and my current projects/thoughts on the programo-sphere
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ErrorAtLine0
Hello! I am Yousef Khadadeh, a C++ dev. Not much to see on this website for now... · hello, yousef, khadadeh, dev, much
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Horizon Nigh:
I’ve been thinking lately about software I enjoy using, as contrasted with software that seems like a struggle to use; and why that is. One way to look at this is through the lens of respect: Did the developer of this… · software, think, been, way, look
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This Week in Hax
I have carved out a small slice of the great Intarwebs to share with you my goings on. It’s been a little while, hasn’t it? Anyway, this post is about C++ and how nothing ever goes wrong with it, ever. I was building a… · event, students, anyway, post, value
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Terminal Root
A little much about C++, Game Development, Programming and Web
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d4 Caltrops
Recently, some impressive work Mapping the RPG blogosphere by elmcat had me thinking about the recent surge in new Blogs about these games. It is very exciting to see more and more people deciding to use these once more… · these, blogs, bit, way, inspiration
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HelenOS Blog
During the last three months I have been trying to port HelenOS to the sun4v UltraSPARC architecture (Niagara). The sun4v architecture is very interesting from the system programmer’s point of view, so I will definitely… · like, months, been, sun4v, ultrasparc
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Introducing John Torjo - C++ Expert
My name is John Torjo, and I'm a C++aholic. Yesterday, I did 1K+ lines of code, and there were no bugs... And of course, I used templates... Hey doc, is there a cure for me? Yes, I love C++, writing libraries, writing… · code, there, yes, writing, articles
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Blog - Cadu Magalhães
I like to talk about Science and Technology in general, but here I'll write content about data engineering for all levels
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Dan Finlay’s Blog
A good old friend of mine reached out this evening asking how to learn to code, with the goal of making Ethereum apps. It's something I care a lot about, having taught kids to make video games using MIT's Scratch and… · post, some, blog, goods, seem
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Kev Zettler
TLDR; This post is a retrospective on a multiplayer voxel browser game engine I built. This post will cover the squishy storytelling side of the project, and the accompanying code repository has all of the intricate… · post, dasung, code, docker, project
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Conan C/C++ Package Manager Official Blog
Conan team writing about C/C++, Conan package manager, Binaries, Devops and more
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Sophie's blog
Junior software engineer excited about DDD paradigms, Kotlin, hexagonal architecture, TDD, well organized code, ... and so on 🙃
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Nicolai M. Josuttis: Programming with C++17
Programming with C++17 by Nicolai Josuttis
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NeoGeoDev
The last month has been very quiet here... I've been very busy with my personal life and some non-NeoGeo-related projects but I'm still here and active. This weekend I joined the Flashback Symposion #2 32k-Game… · very, game, here, four, been
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Kritner's Blog
Join me in programming/coding, cooking, and controlled rotting of food. I'm a developer who's always trying to learn more; I hope that this blog helps reinforce my own knowledge, and help others in t
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calebwatters
C++ usages within the Unreal Game Engine A window into my first experiences and impressions of C++ · usages, within, unreal, game, engine
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Tomas Jansson
A couple of months back I was asked if could do a introductory workshop about F# for Active Solution [https://www.activesolution.se/] during their internal » To prepare myself for my new job, which will involve some… · couple, could, https, months, back
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Learn OpenGL ES
Lately, I’ve been more interested in learning about emulators and interpreters, down to the way that CPUs work at a low level. In university, the furthest down we got was C++ and we didn’t spend that much time there, so… · rust, time, like, would, down
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matthieuveillon.com
There are different ways to play with path in JS, wanted to make a recap / reminder for myself as I was tired of googling it every time A production workflow I use when working on serverless project, the combination of… · learn, daily, hard, there, different
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Moduletux
A blog about Faith, Programming, and Gaming
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The Lone C++ Coder's Blog
Diary of an experience C++ programmer. Thoughts on programming and other tools and languages.
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maudite codes
It’s been a while since the last time I wrote something in this blog! Well during the last years I’ve been working as a software developer, first as Fullstack Developer and more into Backend Developement in the last 1,5… · been, last, some, working, outreachy
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blog.cdemi.io
I am a software and infrastructure enthusiast and this is what I think about stuff
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Code, code and more code.
A really interesting feature quietly slipped into C# 7.3 - interesting to me, at least - but which I’ve seen almost no noise about. As I’ve said many times before: I have niche interests - I spend a lot of time in… · interesting, value, struct, here, each
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C++と組み込み環境
組み込み環境の開発では、今なおCが主流の開発言語のままです。このブログでは、C++を組み込み環境で使用するためのTips等を集めてみたいと思います。
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xavier roche's homework
Compiler-error-abuse-based large scale renaming in C++
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blog.steelph0enix.dev
Psst, kid, want some cheap and small LLMs? Last time we got the basics, now we get the tests We’re cooking a reasonable Meson template for C/C++ projects · psst, kid, want, some, cheap
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Coldflake Blog
01/02/15 tagged osx, tool, unix, ruby . 08/31/14 tagged types, C++, lua, haskell, ruby . 08/16/14 tagged testing, rant . · tagged, ruby, osx, tool, unix
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Articles
Winter's projects, game demos, and programming articles. Read about useful insights into C++ & other game dev projects
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Coming Soon
We're under construction. Please check back for an update soon. · under, construction, back, update, soon
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C++ 编程指南 | C++ 编程指南
系统完整的 C++ 教程,包含基础语法、进阶特性、实战项目。适合初学者和想提升 C++ 技能的开发者。提供丰富的代码示例和最佳实践。
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C++ explained to my dog: I don't have one.
This won’t be a long post, I promise. I decided to post more often, and I realized my posts require exponentially long time to write, correct, and more importantly convince myself they’re good enough and won’t contain… · many, long, post, recently, functions
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vanz
Just a guy fixing and creating bugs worldwide Some weeks ago I finished a online course about C++. I've already programmed in the language but I decided to take the course to refresh my skills and have some projects in… · some, course, decided, article, writing
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keithwoodward.com
A* Path finding code with comment by Markus Persson, aka Notch on 22 April 2009! · path, finding, code, comment, markus
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Georgy's Tech Blog
Georgy Treshchev blogging mainly about technical stuff related to C++ and Unreal Engine
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Home
I hack in C++, LISP, Rust, Coq & Idris. I think a lot about writing provably correct code. I write about that here. I maintain an obscure MP3 tagging project called scribbu, whose source distributions may be found on my… · here, code, find, hack, lisp
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Historic C++ / Docutils stuff — mywikinet.com
Historic C++/Docutils stuff